Stop enemies from bailing water on your ship

  • Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

  • 32
    Posts
    20.4k
    Views
  • I don't like spawn camping. But I don't think this would help.

    The choice they are giving you, is to fight them off or scuttle. You have a choice to make.

  • My guess would be that more water is bailed to genuinely recover a ship than anything that breaks the rules.

    I've been camped literally thousands of times and very rarely have I been bucketed in that way. Some of that may be because I don't beef with people I fight but in general it rarely happens. Even back in the day when the game was very different.

    I've probably saved more ships that I didn't want to sink after they attacked me, or prevented a random boat from sinking to help them out of a situation than I've ever been bucketed during camps.

    Never been a real issue imo.

    but camping is how I sink so I've never taken it personal.

    Imo it would be preventing a lot of interesting scenarios just to cut down on something that rarely happens in random adventure.

    I've never reported anyone for camping because it doesn't bother me but people can just report stuff that they think breaks the rules. Anyone that is bucketing players in a rule breaking kinda way is just gonna find other ways to complete the same objective (try to ruin someone's experience).

  • The water barrel doesn't fill a ship....we've tried.

    If they're sinking you with buckets the water is coming from off the ship

  • If you’re being spawn camped and they’re bucketing water out to extend the amount of time they have to fight you, record and report them. Also use the scuttle feature to sink your ship as you’ve lost the fight anyway, but don’t let them extend it further than it needs to be.

  • Spawn camping,aka prolonging the time I need to sink,and forcing me to scuttle or let them drive me outside hourglass boundaries for me not to get experience is the most vile thing possible a demented sweat person can do,which shows how twisted people can be in this game.All of this is caused when enemy has the ability to prevent ship from sinking.I didnt make this topic to hear other peoples oppinion to be honest,simply for this to be seen by someone from Rare if they care.

  • What would be next ? Prevent them from repairing your ship ? People will always find ways to be toxic sadly.
    Report them, they'll get banned.

  • "let them drive me outside hourglass boundaries for me not to get experience is the most vile thing possible a demented sweat person can do,which shows how twisted people can be in this game"

    You do get exp?

  • @venommourne8266

    I didnt make this topic to hear other peoples oppinion to be honest,simply for this to be seen by someone from Rare if they care.

    You’re posting on an open forum where other members are entitled to post their experiences and opinions in the replies. Do not dismiss them because you don’t like what you’re reading. Thank you.

  • @venommourne8266 said in Stop enemies from bailing water on your ship:

    Spawn camping,aka prolonging the time I need to sink,and forcing me to scuttle or let them drive me outside hourglass boundaries for me not to get experience is the most vile thing possible a demented sweat person can do,which shows how twisted people can be in this game.All of this is caused when enemy has the ability to prevent ship from sinking.I didnt make this topic to hear other peoples oppinion to be honest,simply for this to be seen by someone from Rare if they care.

    The bold is why it is important challenge views and ideas.

    Getting frustrated is alright but escalating it to that sort of approach and accusatory language to try to get something removed is often where communities get off the right track. It's also where the sandbox suffers.

  • Interesting idea. I've never bucketed to camp people but I do the odd bucket to allow me to get ammo, check barrels to confirm if worth taking supps etc. It's kinda removing a symptom rather than a problem because it removes so many options as mentioned. You can help other crews, gang up on other ships etc. Would this also stop you from taking a bucket over to splash onto their ship for added pressure....

  • If anyone cares to read what i will write here,I will try to briefly touch on everything that people said.

    Me reporting someone for bailing water and driving me out of bounds,they wont get banned,and recording gameplay is not something I do,nor what I should be doing while playing a game since I am not content creator.I love this game for pve aspects and playing PVE with random people,in those cases I dont mind scuttling.

    You dont get Hourglass exp after you leave boundaries of a fight,so when toxic person drives me out I get no experience,and bailing water allows this.Or the least Rare could do is remove the ability for enemy to bail water from my ship during hourglass battle.There we go.

    This is the last post I will make,and I touched on everything.Im not good at PVP,nor I wish to be.I get no joy from sinking people.I am doing hourglass simply to get a curse.

    Thank you for your time.Have fun everyone discussing this.

  • Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    Explain how bailing water from my own ship by another player is…..Toxic

  • @venommourne8266 you do in fact get loss exp for being sailed out. this was changed a long time ago.

  • @venommourne8266 said in Stop enemies from bailing water on your ship:

    If anyone cares to read what i will write here,I will try to briefly touch on everything that people said.

    Me reporting someone for bailing water and driving me out of bounds,they wont get banned,and recording gameplay is not something I do,nor what I should be doing while playing a game since I am not content creator.I love this game for pve aspects and playing PVE with random people,in those cases I dont mind scuttling.

    You dont get Hourglass exp after you leave boundaries of a fight,. so when toxic person drives me out I get no experience,and bailing water allows this.Or the least Rare could do is remove the ability for enemy to bail water from my ship during hourglass battle.There we go

    This is the last post I will make,and I touched on everything.Im not good at PVP,nor I wish to be.I get no joy from sinking people.I am doing hourglass simply to get a curse.

    Thank you for your time.Have fun everyone discussing this.

    I was strongly against that from day 1 of release here

    pretty sure it changed quite some time ago, which was the right move.

    If people do in fact get rep for being sailed out then it can be a valid strat. Annoying for people but still a valid strat sometimes. As far as sailing people out of bounds for a win goes.

    If I played HG that would be the move to sink me. I struggle with tdm against high skill players and I can hit cannons enough to where they will often reset or not want to naval. Getting on board and camping till out of bounds would 100% be the play against me. That doesn't apply to crews that are also strong on naval but a lot of (pvp focused) players/crews are stronger tdm than naval.

  • You do get rep for being sailed out of bounds, as people have said. When the mode released in November 2022 you didn’t, but it was pretty quickly added in during the balance updates that followed.

    January 2023 patch notes

    Crews who lose by being run out of the battle area will now receive a small amount of Allegiance as compensation for their loss.

  • I get the sentiment behind this but there's a number of times where it can be done for the right reasons. I've helped other crews who were struggling, whether that in PvP or against PvE or I've fired on a ship, realised they were brand new and saved there ship and moved on. Some may bail crews ships for the wrong reasons but many also have good intentions. The few ruins it for the many.

  • @venommourne8266 u got killed in a video game im sorry it hurt your feelings

  • More times than not it's something helpful and not spawn camping. You can always scuttle if you're being camped. I sometimes will help an organic alliance team out or a new player out being attacked and will bail for them or it happens to me. We were doing a FoF and and a toxic gally crew came in and I was doing well against them but I was 1v4 so an uphill but doable battle. Another sloop came in with some kids who were still new and they actually sank and boarded my boat and were bailing and helping me out while we sank that toxic gally.

    Also, I'll roll up to newer players, throw some holes into their ship and then board them to find that they are newer and then i'll repair and bucket their ship and send them on their way.

    You find these examples more than toxic players camping you. Back in the day before your supplies floated up it was part of the experience while they looted your supplies and didn't want you to sink yet while they took your stuff. Now that your supplies float up this really isn't happening often. I'm sorry for your experience but you can always scuttle.

  • @venommourne8266 said in Stop enemies from bailing water on your ship:

    Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    I’ve bailed water from someone’s ship countless times to help them survive an encounter. You want that removed to suit your pursuit of a curse acquired from HG, which admittedly you don’t even like as stated below? This reads like so many other post read: “I’m upset about sinking in hourglass, please change the game to suit me so that I can get the curse quicker then never touch HG again after I get it”.

    As others have mentioned below, you in fact do get exp when getting sailed out of bounds.

    Your attitude is negative in this thread, I wonder if someone bailed out the water in your ship in response to things you said to them in game 🤔

  • @capt-greldik said in Stop enemies from bailing water on your ship:

    @venommourne8266 said in Stop enemies from bailing water on your ship:

    Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    I’ve bailed water from someone’s ship countless times to help them survive an encounter. You want that removed to suit your pursuit of a curse acquired from HG, which admittedly you don’t even like as stated below? This reads like so many other post read: “I’m upset about sinking in hourglass, please change the game to suit me so that I can get the curse quicker then never touch HG again after I get it”.

    As others have mentioned below, you in fact do get exp when getting sailed out of bounds.

    Your attitude is negative in this thread, I wonder if someone bailed out the water in your ship in response to things you said to them in game 🤔

    Now that's just ad hominem.

  • @pyerack said in Stop enemies from bailing water on your ship:

    @capt-greldik said in Stop enemies from bailing water on your ship:

    @venommourne8266 said in Stop enemies from bailing water on your ship:

    Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    I’ve bailed water from someone’s ship countless times to help them survive an encounter. You want that removed to suit your pursuit of a curse acquired from HG, which admittedly you don’t even like as stated below? This reads like so many other post read: “I’m upset about sinking in hourglass, please change the game to suit me so that I can get the curse quicker then never touch HG again after I get it”.

    As others have mentioned below, you in fact do get exp when getting sailed out of bounds.

    Your attitude is negative in this thread, I wonder if someone bailed out the water in your ship in response to things you said to them in game 🤔

    Now that's just ad hominem.

    How so? If we change the way that bilging works because this person is upset about someone spawn camping them, it changes for the entire game, not just for him and his particular situation. Do you disagree?

    My speculation on how he ended up getting spawn camped to begin with is based on his attitude in this thread.

  • @smuntface said in Stop enemies from bailing water on your ship:

    I don't like spawn camping. But I don't think this would help.

    The choice they are giving you, is to fight them off or scuttle. You have a choice to make.

    A lot of people refuse to scuttle for some reason. It's strange, they complain about getting camped, yet refuse to use the 'escape spawn-camp' feature built into the game.

  • @capt-greldik said in Stop enemies from bailing water on your ship:

    @pyerack said in Stop enemies from bailing water on your ship:

    @capt-greldik said in Stop enemies from bailing water on your ship:

    @venommourne8266 said in Stop enemies from bailing water on your ship:

    Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    I’ve bailed water from someone’s ship countless times to help them survive an encounter. You want that removed to suit your pursuit of a curse acquired from HG, which admittedly you don’t even like as stated below? This reads like so many other post read: “I’m upset about sinking in hourglass, please change the game to suit me so that I can get the curse quicker then never touch HG again after I get it”.

    As others have mentioned below, you in fact do get exp when getting sailed out of bounds.

    Your attitude is negative in this thread, I wonder if someone bailed out the water in your ship in response to things you said to them in game 🤔

    Now that's just ad hominem.

    How so? If we change the way that bilging works because this person is upset about someone spawn camping them, it changes for the entire game, not just for him and his particular situation. Do you disagree?

    My speculation on how he ended up getting spawn camped to begin with is based on his attitude in this thread.

    Speculation of this nature is irrelevant and unnecessary to the topic. To assume in bad faith is to not engage with the issue, instead you're simply attacking the person bringing up the problem, which isn't helpful.
    This game has a serious toxicity issue fueled by the simple nature of its gameplay mechanics: You are rewarded for being greedy and aggressive.
    Which is fine, at the core of most games for someone to win someone has to lose but you cannot deny that the community of this game can be quite excessive and over time has turned a basic mechanic into straight up harassment due to the amount of time investment this game requires.

    So yes, we have a toxicity issue, the fix is to just make it so that you can go into the crew menu and enable or disable people outside of your crew from being able to bail water. Easy fix.

  • Back in the day when supplies weren't so plentiful then spawn bailing long enough to empty their supplies was a thing.
    Spawn bailing and patching for points in Arena was definitely a thing. Some strange pride stubbornness prevented people from scuttling. This meant you couldn't scuttle therefore quit therefore had that time penalty ban.

  • @pyerack said in Stop enemies from bailing water on your ship:

    @capt-greldik said in Stop enemies from bailing water on your ship:

    @pyerack said in Stop enemies from bailing water on your ship:

    @capt-greldik said in Stop enemies from bailing water on your ship:

    @venommourne8266 said in Stop enemies from bailing water on your ship:

    Remove the ability from opponent to bail water from your own ship.It will reduce toxicity in the game.

    I’ve bailed water from someone’s ship countless times to help them survive an encounter. You want that removed to suit your pursuit of a curse acquired from HG, which admittedly you don’t even like as stated below? This reads like so many other post read: “I’m upset about sinking in hourglass, please change the game to suit me so that I can get the curse quicker then never touch HG again after I get it”.

    As others have mentioned below, you in fact do get exp when getting sailed out of bounds.

    Your attitude is negative in this thread, I wonder if someone bailed out the water in your ship in response to things you said to them in game 🤔

    Now that's just ad hominem.

    How so? If we change the way that bilging works because this person is upset about someone spawn camping them, it changes for the entire game, not just for him and his particular situation. Do you disagree?

    My speculation on how he ended up getting spawn camped to begin with is based on his attitude in this thread.

    Speculation of this nature is irrelevant and unnecessary to the topic. To assume in bad faith is to not engage with the issue, instead you're simply attacking the person bringing up the problem, which isn't helpful.
    This game has a serious toxicity issue fueled by the simple nature of its gameplay mechanics: You are rewarded for being greedy and aggressive.
    Which is fine, at the core of most games for someone to win someone has to lose but you cannot deny that the community of this game can be quite excessive and over time has turned a basic mechanic into straight up harassment due to the amount of time investment this game requires.

    So yes, we have a toxicity issue, the fix is to just make it so that you can go into the crew menu and enable or disable people outside of your crew from being able to bail water. Easy fix.

    Okay, so you don’t disagree with my speculation, that’s fine, but you quoted my entire post, not just my thoughts on his negative attitude in this thread and how that might translate in-game.

    Do you disagree that his suggestion would change the way bilging works for everyone in the game, and not just his situation?

    Also, consider that if his suggestion is implemented, it does nothing to change his outcome in the fight, he still loses, because as he admitted himself, he doesn’t even like PvP and is only doing HG for the curses, so my expectation is that he will not improve due to that attitude. We see many people who don’t even like HG asking for HG to be changed to suit them. That’s like me advocating for changes to how the shores of gold ghost curse is acquired to suit me, even though I don’t like doing tall tales and will probably never look back once/if I get the curse. Doesn’t make sense to cater to me in that scenario, right?

    As I and others have mentioned above, bilging on other ships has a lot more applicability than just spawn camping. Also, spawn camping is illegal already, and if one reports the activity with evidence, you can count on action being taken. The OP already says that he has no intention of doing that, though, even though everyone on earth has free access to recording software which is easily installed and used.

    Victim mentality…

  • Okay, so you don’t disagree with my speculation, that’s fine, but you quoted my entire post, not just my thoughts on his negative attitude in this thread and how that might translate in-game.

    I don't know how I could've been clearer that I disagree with your speculation outside of saying "You're wrong"

    Do you disagree that his suggestion would change the way bilging works for everyone in the game, and not just his situation?

    I believe there would only be a positive impact to the game overall.

    Also, consider that if his suggestion is implemented, it does nothing to change his outcome in the fight, he still loses, because as he admitted himself, he doesn’t even like PvP and is only doing HG for the curses, so my expectation is that he will not improve due to that attitude. We see many people who don’t even like HG asking for HG to be changed to suit them. That’s like me advocating for changes to how the shores of gold ghost curse is acquired to suit me, even though I don’t like doing tall tales and will probably never look back once/if I get the curse. Doesn’t make sense to cater to me in that scenario, right?

    Deciding whether someone's argument is good or not based on their skill is absolute rubbish. False equivalence. Nothing to do with anything when the topic is about whether or not random players should be able to bail water to prolong harassment or not.

    Also how is this change affecting HG in any negative way? Wouldn't you want your enemies to sink faster to win your matches sooner? Why are you actively advocating for the ability to bail water out of an enemy's ship if not to prolong their loss? If we're going to be assuming in bad faith, I'd say it sounds to me like you may partake in a little bit of bailing of your enemy's ship yourself. Otherwise, I don't see why you'd care this much about this getting disabled.

    As I and others have mentioned above, bilging on other ships has a lot more applicability than just spawn camping. Also, spawn camping is illegal already, and if one reports the activity with evidence, you can count on action being taken. The OP already says that he has no intention of doing that, though, even though everyone on earth has free access to recording software which is easily installed and used.

    Quite a shame that to play this game everyone has to have recording software open and ready at a moment's notice, frankly that's just a massive flaw in the game's monitoring overall. Not everyone has the funds to get a machine that can run a game while recording at the same time and I say that as someone currently playing in an Ultrawide monitor and a 3090GPU. I still remember having to play on a cheap laptop when I was younger because I could not afford anything better at the time and because of the hardware limitations I could not record anything then.

    Regardless, tackling the issue directly, such as the example I gave earlier, would help a lot more than "Just record it and report it, bro" it would also allow for the devs more time to deal with more pressing exploits.

    Victim mentality…

    Says the one that has a weird obsession with not having the ability to grief players being limited. I think it says a lot more about you that you've adopted such a hard stance against the idea of limiting harassment.

  • @pyerack

    The only thing I said about the ability to bilge other players is that “I’ve bilged other players to help them many times”. Remove the ability to bilge other players, and you remove a players ability to help other players with bilging. You’re good with that?

    TDM isn’t my strength, so no, I do not typically camp other players to sail them out of bounds, and if I did I would not attempt to prolong the fight for any reason.

    The only tool we have to report toxic behavior is via video. Your thoughts on that don’t change the reality. Bilging players in order to kill them more is already against the TOS. The method Rare has given us to mitigate this toxic behavior is reporting, and they do take action based on reports with sufficient supporting evidence.

    Camping someone to sail them out of bounds during HG is not illegal, bilging someone to kill them more frequently is. The scenario the OP eventually elaborated on implied that he was sailed out of bounds during an HG match, and you can bet that this scenario is what caused him to make a forum post. That’s why this is relevant to HG, because the OP made it so, not me.

    We already have the means to end this behavior, which is scuttling, and we already have the means to report this behavior, so why do we need to introduce new game mechanics to mitigate something that we all have the means to avoid and report?

    If you don’t scuttle, you sink.
    If you scuttle, you sink.
    If you report, the behavior might be mitigated.
    If you don’t report, the behavior won’t be mitigated.

    Any thoughts on what the easiest path to making a change is based on the above four statements?

    Yes, I do have my opinions on why the op chose to make this post, and I do have my speculations on how he ended up in that situation, and that’s okay.

    Implementing game mechanics which change nothing (the individual will sink either way) while not encouraging players to report toxic behavior which is against the TOS, is not only a waste of the developers time but also could change how bilging works for everyone, not just the op and his infrequent scenario.

    Edit; you absolutely do not need a great computer or a lot of space on your hard drive to record videos, especially in low resolution. There are a plethora of very light/small recording softwares available for free. The impact to performance would be minimal if even noticed at all on the worst pc’s. If one’s computer cannot run a simple recording software then it probably can’t run SoT, either. Also, don’t forget that the vast majority of SoT players are on consoles and shouldn’t have any performance issues recording. Would I prefer if the game kept a video log of x amount of time which they could tap into based on reports? Of course, but that’s not the reality. Perhaps you could make a thread about that.

  • @venommourne8266 so no friendly interactions anymore, because I can't help that crew bail and repair theyr ship? Bad idea!

  • I've shot myself over and helped another player deal with the kraken by bilging for them. I've attacked players who I thought were aggressive, when they told me they were friendly, so I boarded and helped them repair.

    Bucketing another player's ship isn't always toxic.

  • @Pyerack basicly guessed my thoughts,he basicly said everything I would have said.I dont use forums,and probably never will ever again,but I came back out of curiosity.

    What people fail to see,or fail to read,in the end I wrote later for this to be limited to Hourglass.

    Forget out of bounds stuff I mentioned,I didnt know it was patched.

    Noone will help me win in Hourglass by bailing,they bail only to prolong the match and force you to scuttle which gives no experience and they get some weird sadistic joy out of it.

    People who have problem with this suggestion,you need to find real opponents of your skill lvl and bail each other to infinity outside hourglass.People who want to win should find it helpful to get their wins faster.If you want longer fights you need to find equal opponent.

    And no,I am never toxic in hourglass,I dont type anything and I dont provoke people,I didnt incite people to behave in such a way.

    No need to leave bannable behavior possible in Hourglass,absolutely no need. Remove the ability from enemy to bail water from your own ship in HOURGLASS, case closed.

    Now,I will definately leave these forums for good.Thank you for your time and continue your discussions,make this thread burn so Rare can see it.

32
Posts
20.4k
Views
10 out of 32