Hello my favorite plunderers!
I would like to talk about the current ships. Iâve noticed that the current manning does not allow players to fully utilize every aspect of the ship class you choose. Let me explain my position.
Sloops- I spend a lot of time on a sloop, and with two fine sailors, I feel you never are able to continue fire while attempting to maneuver the ship and repairing damage. This takes away a valuable asset compared to brigs and galleons. I would like to see manning increased to 3 sailors to get more out of the gaming experience.
Brigs- I would love to see 4 sailors as the normal billeting. Rarely are you able to fire both cannons, maneuver and push damage control while engaging other ships. Just trying to move sails without a second mate slows the pace of combat and delegates you to doing long drives past your target, then attempting to readjust the sails alone.
Galleons- I believe galleons should be upped to 6 sailors. They are at a disadvantaged in maneuvering and you usually never utilize all 4 cannons. At present, not many people fear a galleon and they are considered a hippo of a target.
The increase in players would accelerate the current battle pace and, I believe, increase the enjoyment of PVE. The increase of players would allow you to maneuver better while losing a player to board an enemy ship and continue firing upon said target. Iâm sure itâs more than possible to continue with the current manning, but I believe everyone would benefit across the board with an increase.
This also allows a better PVE experience for newer crews with the flexibility of not splitting duties as much, and allows faster replenishment and protection for the ship. How many times have you seen a ship coming and you donât make it to defend because you are crossing the island and get slowed by skeletons. At least you can keep someone close to get the ship moving at minimum.
Thank you for your time and input.
V/r,
Facehuggybear