I have been playing the game since launch, pirate legend and athena 10 reached, etc. Absolutely Love this game, love that the experience can be different every time I play and that the game play is 100% equal playing field. Anyway, I (as so obviously many others) have grown very concerned with the direction of the game with this latest update. I do not normally speak up on forums in general, I find that they can become convoluted with a lot of nonconstructive bickering and complaining.
That being said, there have been some spectacularly constructive discussions on the forums and elsewhere (reddit/etc) with the release of this update, which is awesome that the community, for the most part is coming together to say more than "ugh this sucks! I'm done!". There have been some fantastic ideas discussed. While I appreciate the update post from Mike, it feels like Rare are reading some of this feedback and making yet further hasty responses and plans for updates without fully ingesting the community response. Basically Mike's post said, "hey community we hear you that you don't like this update. Tough, luck..we really want to put maps in the barrels, so here are some quick fix updates we are planning to smooth out the edges a little bit so you can swallow this update easier."
Plain and simple, this barrel/inventory system has broken the game play that those of us that have stuck with the game have grown to love. I don't want to sound like the old guy that is afraid of progress and change, but this literally breaks a fundamental mechanic of the game. No longer can we have a fast paced game. As others have already pointed out, we will now be spending so much of our time in a menu... out exploring and island? in the menu for every barrel... fighting on an enemy ship and need a banana or want to rid them of their supplies? in a menu...and dead.
OK great, you want to add more items to be available in barrels, i think that is a great idea. But what sense does it make that a single barrel would have 99 planks, 99 bananas, 99 cannon balls, etc? and before everyone screams, "it's a game! not real!" there still needs to be some resemblance of logic here. Nobody IRL would store those items together.
In another discussion on Reddit, I read an idea that, in my opinion, would be as close to perfect as I think we are going to get with minimal impact (I do not take credit for this idea, just simply repeating it because I like it and want there to be more visibility to such an idea). Anyway, the suggestion was to make ALL of the barrels usable for any single item type you want. walk up to a barrel, using the current QUICK system, put a banana in it.. that barrel is now a banana barrel until you take out the last banana. Dito for planks, cannon balls, cursed cannon balls, etc. THIS accomplishes the goal of being able to add endless variety of new items/resources to the game.. without having to add a clunky menu just to retrieve items.
I have additional thoughts/concerns on the cursed cannon balls in general, but that can be for another thread..
Anyway, THANK YOU Rare for making such an awesome game. It has been a very long time since I felt passionate enough about a game that felt compelled to post on a forum re: updates. usually, if there's a game breaking update to a game I play, I just stop playing until it is fixed or dies. I don't want to stop playing SoT, I love this game and I want to see it succeed..
/sorry for the wall of text