@musicmee I'd like to think that earlier reports couldn't be confirmed due to the lack of video proof rather than it taking Rare "a few months of testing to get it right".
What they need to do is make a script that detects the hacks and pops up a "Cheatahbeard" error. lol
Joking aside, if it silently sent Rare a notice they could observe the player's gaming sessions.
Prevention is always better than the cure.
To catch a criminal you need to think like a criminal. Obtain the same files used to create aim bots, ESP and the like, then make a simple script to detect something unique in those hacks.
I have been very tempted to do this myself but it may be beyond my capabilities and I don't want any trace of that c**p on my HDD at all. Just in case it sets off alarm bells and I get banned despite trying to build an anti cheat.
If the game was driven by Steam I could probably get away with a dummy account just for testing. I'm new to the Micro$oft Store and Xbox app.
Having said that, most if not all, anti-cheats and cheat detection have been made by a few members of the respective game's playerbase and not by the devs themselves. I've witnessed this in "Need For Speed : Porsche Unleashed" and "Medal Of Honor : Allied Assault".
Perhaps some programmers among us would be willing to look into it?