Rare should stand by some of their philosophies with this game but one they definitely need to let go of is "no NPC ships"
I totally get the argument of seeing sails and knowing that's a player, but that has the other effect of, you see sails, and you're like "that's a player, i'll just head the other way"
I want to see sails and be like "that could either be pirates, or it could be a skeleton crew full of plunder" and then i'm taking that emergent risk to get a reward.
plus, what Pirate game would be complete without a Navy? the Merchant Alliance has mentioned "reporting me to the authorities" but there is none.. we're in a region where there's no form of law enforcement and the begs the question if you're really a pirate when there's nobody to tell you what you're doing is wrong..