I volunteer to be tribute.
Edit: Feel free to move this post here or open the link to read the article.
And what's IPG? Thanks, @ant-heuser-kush
While my post^ had my initial disappointment but considering how close the game is to release, my post's recommended solution is not viable in the time-frame. Perhaps we can save/pin a handful of the randomly generated characters and we can either go with the one we saved or which we found on the generator.
This imo nullifies the drawback many expressed with the random character generator since you can't save the ones you liked.
Edit 2: After trying the IPG in the scale test, Im relieved to say the system was passable. Would I wanted to have sliders? Ofc, but for the time being Im content with this. The IPG returns actual decent pirates, however I do have a question and an issue.
The issue is it's hard to tell the character skin tone in the selection menu. My character ended up being more darker than I thought it would be. It'll be nice if there was a feature to zoom in a character model and see it in different lighting conditions (e.g in-travern, Sea of Plenty and the dark cloudy conditions of the east etc) and free-cam angles.
Question concerns the pirates from IPG default load-out. For example, if a pirate had a mustache and I equip the admiral beard on him, does the mustache stay and combine with the beard or gets unequipped entirely?