Recently, in a Sea of Thieves news video, they announced new changes to the Twitch drop systems.
The idea of changing the Twitch drops seemed good, but the changes implemented only exacerbated the issues I had with them.
The problem with Twitch Drops, in my mind, was
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Too much time spent watching
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Too few rewards for the time warranted
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Too much time spent on 1 item set
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Too much item padding
The changes to Twitchdrops make this all far, far worse.
There is
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More time spent watching
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More padding in the list than ever, including already released emporium items.
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More spaces in between new items, such as the Amethyst Mercenary set.
I feel like the problem could be solved by offering items in bundles for the hours spent. Spending 1 hour in a twitch drop could unlock 2 items instead of just 1 (1 for every 30 minutes)
This way, people are still watching for 4 hours, but the item set doesnt over stay its welcome, and isnt stretched thin over months.
With the new system, in order for a person to obtain the entire Amethyst set at the current rate we have of 1 item every 6 hours, it would take someone 192 hours to get the entire set. That is a LOT of time.
This would be better if the entire 6 hour drop was just parts of this item set. You could get that done in about 5 twitch cycles. Or, if you offered 2 items per hour, with a little bit of padding, that would be done in about 3-4 twitch cycles.
But with the new system it just, isnt great.
Sorry this isnt very professional, im just kind of frustrated.