I have played this game for years, 7 to my understanding because of a year in Pioneers too. I have seen the combat side of the game evolve drastically over that timeline and with the new weapons, Easy Anti-cheat and Hit Reg updates I was really hoping to see the end of the Toxic and horrible meta that is double gunning. I love this game, LOVE IT! but the constant toxicity of some players is infuriating beyond anything. There is no skill needed in someone who relies on an animation cancelling quick switch exploit to get the upper hand on pirates who play the game on a normal level. Seeing crews hunt down and spawn kill others even when there are no loot rewards in return by using this kill confirmed exploit is just straight up angering. Sea Of Thieves is supposed to be a fair, balanced play space that delivers an equal experience and is inclusive to everyone no matter their backgrounds or gameplay style. Being unfairly overpowered by toxic individuals ruins the game as a whole. We had Arena Voice chat disabled because of toxic people, we had hit registration fixed and easy anti-cheat added to deal with the toxic and sometime cheating people, yet the game still allows for toxicity and an unfair advantage with the existence of double gunning (sniper + Blunder). They have also been essentially encouraged to continue being toxic by making the Reapers curse only unlock at 75 rather than being levelled with Athena's at 100 (The incentive to grind for a curse for a shorter duration is higher)
Its time the Toxicity and unfair advantage is dealt with once and for all!
I ask for the implementation of a restriction on weapons. Allow the use for only one gun (Sniper, blunder, pistol or double pistol) with a single melee weapon (Sword, throwing knifes and more in the future?).
This is the only good way to assure this toxic gameplay advantage by quick switching is fixed. To me... its an exploit because animation cancelling is still a thing and its a massively unfair unbalanced toxic go to for the Meta. I am a very experienced Pirate and I struggle to face against this playstyle... not because of lack of skill... but because the only way to deal with that playstyle is to resort to playing like it too which I will not do because I want to play the game properly and not rely on toxicity and exploits to get the upper hand.
Here is a Youtube video showing the use of double gunning and also shows numerous situation where animation cancelling is used and just shows some of the toxic behaviour that players have to face daily on the seas. Its a great example and proves exactly my point to what is still a very big part of the game that needs to be dealt with. Toxic Gameplay