In theory, this update should be a grand slam and I'm sure it would be if things were working properly.
The first thing to note is that the promised skill-based matchmaking appears to be non-existent. We are a good crew, but we were being matched with people significantly above our skill level. I have no problem with the idea of "you win some and you lose some" but an update focused on PvP battles is not fun when most of the fights are so lopsided. We had some battles that felt more evenly matched, but for the most part it felt extremely unbalanced.
The second issue (which was emphasized by the first issue) is that just getting back in to try your hand at another battle is miserable. There's a high chance that you aren't going to respawn at an outpost, so you either have to sail to one or create a new ship just to be back at an outpost. Once you're at the outpost, you get to spend your gold and your time loading up supplies just to maybe get into another very lopsided battle where you quickly lose all of those supplies and go through the restocking process all over again. By the way, something is up with the supply vendors, because there were several instances where we purchased crates but could never collect them.
Lastly, to make an already frustrating experience that much more frustrating, the queue wait times were horrendous. The alleged "1 to 2 minute" wait times were more like 10 to 15 minutes. I'm not sure if something is broken here, but the actual wait times were not consistent with the estimations provided on the table.
IN SUMMARY:
Combine all of the above ingredients and you have a recipe for a nightmare.
- Start battle
- Get quickly stomped in a lopsided fight where you had no shot at winning
- Respawn at random island, log out so you can get an outpost
- Resupply for 5 minutes provided there are no glitches with the crate vendors
- Queue for battle, spend 15 minutes twiddling thumbs
- Battle Finally Starts! Go back to step 2 and repeat.
There was nothing fun about what I experienced in this session. I hope it gets better. The restocking especially is so out of place in this system. What you have is this system that's geared toward on-demand competitive battles trying to fit seamlessly into the main gamemode where losing supplies and starting all over is a natural punishment for losing a fight - these two elements are not combining very well.
I really hope it starts working a little better in the future, because I have no interest in experiencing this again.
EDIT: As of 1/5/2022
Season 8 content feels more fun when you defend rather than queue up. The time that would be spend sailing waywardly in undersea tunnels is better spend doing things out in the world and waiting for the battles to come to you.
Stocking feels like less of a chore with the newly increased default supplies and the guarantee to respawn at an outpost - these improvements alone have gone a long way to improving the Season 8 experience.
Queuing is still miserable as the wait times generally still pretty bad, however I'm optimistic about the improvements to the matchmaking system soon to come.