Remove or drastically change "Double Gun" strategy

  • @azlentic said in Remove or drastically change "Double Gun" strategy:

    @valor-omega ![alt text]
    Please.... please... please... just read the previous posts. This is the third time I'm having to say that using animation cancel does not increase the speed at which you fire.

    THERE IS STILL A 2-3 SECOND STUN IN PLACE OF THE CANCELLED ANIMATION, REFER TO THE VIDEO BELOW

    https://streamable.com/36e6db


    I decided to count the exact delay there is.
    And Here is the clip if anyone is interested

    What I found was that when you shoot EoR and scoped Flintlock in row to row there is 2.03 Sec delay.

    I only got your clip (on right) where you scope first and then shoot flintlock without aiming and the delay was 2.16 Sec (may have to do with delay in between button presses causing you to skip the perfect timing.

    But if you shoot Flintlock first and then use EoR the delay will only be 1.00 Seconds.


    Then I wondered, how much did sprint ... "Canceling?" effect the results so i tried same ones without it (no clips for this one as I ran out watermark free clips from my software)

    And the results were:

    Flintlock then EoR
    1.47 Sec

    and for EoR then Flintlock
    1.36 Sec

    think I got wrong time son last one so ill check

  • So what are we testing here at this point.
    If sprint cancel supposed to give advantage than

    fire/swapweapon+1000ms + fire
    should be less than that right ? but its not.
    or we saying
    fire/swapweapon+1000ms + scope + 200ms + fire
    should be shorter than that and its not?

    Where in those those sprint cancel supposed to shorten time ?

  • @jadescissors32 Originally it was to tell azlentic that showing that there is no "increase of the speed at which you fire" with EoR flintlock instead of flintlock EoR is somewhat misleading as it's publicly know that you can do it with EoR but not with flintlock.
    But as i got invested into testing... yeah the main thing is just to prove that you can animation cancel with EoR.

  • This is just a side thing, but I was playing against two newer players with double guns who argued that swords were OP when I fought with them.

    There are skill nuances and counters that only a sword can do, along with all of the maneuvers like blocking, jump-dodging, thrusting, thrust-lunging(launching), guarding, and guard breaking.

    Mastery of the sword makes it much more valuable than if you haven't figured out how to use it.

  • @goldhear7 Yeah you can master sword and be a demon with it but sadly usually no one get's that invested in it instead of double gun as I would say it suffers more from stuff like hit reg than guns do . I think I have only seen 3-5ppl using sword actually well and skilled in past year so I'm glad you are joining their club :).

  • @limend said:

    you can master sword and be a demon with it but sadly usually no one get's that invested... it suffers more from stuff like hit reg than guns do. I think I have only seen 3-5ppl using sword actually well and skilled in past year

    Swords and guns suffer from hitreg in their own ways, but I would argue that because of the sword's "fire rate" (swing rate), the impact of hitreg on the sword's offense is not as bad as its impact on guns.

    The sword can also backtrack enemies a lot easier than other weapons. This is again due to its spammable high rate, but also its wide damage arc.

    So while the sword does suffer from hitreg issues (e.g. blocks not registering, or having combos interrupted by strikes) any hitregged damage isn't as consequential as a gun's hitregged shot.

    That said, I agree with the rest of what you wrote. But perhaps so many players have adjusted to the block not working, backtracking, and striking through combos, that players don't see a real need to invest in using it skillfully.

    I honestly miss the old sword. I miss the lockdown technique & everything. The sword is so clunky now.

  • @xultanis-dragon and @ThatHappyHat Please refrain from engaging in personal arguments, using derogatory language and personal attacks on the forums. It is a violation of our forum rules, and we have removed or edited several posts accordingly.

  • @xultanis-dragon Yes I see what you did there, I'm upvoting that post specifically bc of that.

    Anyway, I only resorted to personal attacks because you wouldn't take in any information we're giving to you. Your entire argument against the double gunning "exploit" video that azlentic showed you was that he didn't aim down sight the second time. One reason for that may be because he decided to show you the SPEED of the SHOOTING. The only reason he ADS'd the first time was because that's absolutely necessary in sprint cancelling. Takes a second or so to aim, and so it takes longer to fire. It literally doesn't matter. What he did was fire as fast as he could in both the first and second time, and there wasn't a difference. So your argument there is absolutely pointless.

    You love the company, I see. Interesting, lol. Think about this: Everyone against you is using facts, evidence, reasonable arguments, and acting like educated people. However, if not you yourself, then certainly some people on your side are doing quite the opposite. This means the people on your side are extremely uneducated and immature. You must see how this makes you look.\

    And yes, you did imply it. Of course you did. Saying I'd "Throw a hissy fit because I can't get my wins". I'd say that's implying that.

    "Where in any of my replies did I say DG was OP??" ... WHAT THE HELL ARE YOU DOING HERE THEN???

    I seem to love protecting double gunning? That may be because unlike you I enjoy variety, and like it when people are able to play how I want to. I would be arguing even longer and harder had this thing be about sword being removed. Don't you see? You don't like to take other people's opinions into this, and you think everyone is like that. Most intelligent people aren't like that. I'm not.

    "I even reiterated my stance on multiple occasions WHY they should make sword mandatory." No. What you did was repeat the same (already defeated) arguments over, and over, again.

    You also happen to keep bringing up the fact that all I apparently do is scour your arguments for grammatical inconsistencies, although I only did that once. I also concede the point that it was useless.

    I also concede the fact that I gave my own cheap shots. Though I already explained it was because you don't seem to pay any attention to anything else anyway. Which is obvious by this post, since 70% of it seems to be you responding to absolutely nothing factual (because you know that you're wrong bro, sorry about this but there's literally no way you can win), instead commenting on my insults.

    "I'm under the impression you misspoke here because that's usually not how that works is it??" I want to know what you mean by that. I'm bad at double gunning, and you obviously main sword, so should you win that would mean that DG is not OP.

    "What mark?? lol." Um... as in what I said was correct, or at least close to correct? Thought that to be obvious...

    "I don't argue for the upvotes. If you argue for them that's* fine. You seem to be the type of person who needs the approval of others... The only approval you need is your own." Very supportive. Appreciated, however I do not argue for them either. It is simply that people agree with me, hence the upvotes, and they do not agree with you, hence the lack thereof.

    You can and you will because it used to be better. By that you mean that the sword was extremely easy to get kills with? Sounds a little like a flipped version of the argument we're having now, don't you think? How you say that people only double gun for easy wins? And are angry that they changed it so that the sword no longer means easy wins? Hm. Might wanna think on that one.

    Yes, this is about the part where I went all caps so that you would notice it. And you said you didn't understand it, even when it stood apart from everything else. That bit is obvious enough. And yes, I'm a PVP lord. That doesn't mean that I never ever do PVP, I do a lot. Actually very frequently. I just do PVP more and enjoy it more.

    There is nothing to respond to in this next segment.

    "Everything I have said has* made sense". I should have specified. Either doesn't make sense or is simply just so incorrect that we cannot believe you would seriously believe that, implying that your train of thought doesn't make sense.

    Yes, combat has been the exact same. More or less. Like I said, doesn't matter that I didn't play back when you did. Doesn't matter how it used to be. It works now if you have the skill.

    Oh wow yet another "no frame of reference". This is getting old. Flattering? It's not flattering for me? Lol ok.

    Again! You say that you've never said that DG is OP! Do you realize how stupid this makes you sound? There's literally no reason at all for you to be arguing this point then!

    "Ahhh yes the 'you must be a blah blah' argument". Um, yeah, when people act the same as people who do something, typically it means they do that thing.

    "When have I EVER said that?? I don't experience hit reg on guns??" Listen, buddy, not everything is about you! I'm not only replying to you, but to everyone on this thread who shares your opinion! Plenty of others have argued that point.

    "?????" Elaborate.

    No. I agree it doesn't matter what these people think of you. But they do think that. And that's because you're wrong.

    "That you need help?? Thank god." Lmaoooooooo I take it back. You do your fair share of cheap shots. Nobody ever said I needed help but you. I already told you. I apologize for sounding rude, people like you just frustrate me.

    This segment requires no response, as it's yet another repeat.

    Again with the no frame of reference. By everyone, I mean just about everyone arguing in this thread. You also seem to ignore everyone except me in the threads, which shows that you're avoiding the evidence OTHER people are giving as well.

    And no, I don't mean buffoon. Unlike you I have time to correct my mistakes.

    And I have not seen you explain your poor typing other than that you don't have the time.

    I doubt you'll ever bring up any facts yourself, just get mad at my irritation and talk about frame of reference.

  • @thathappyhat well said brother made some really good points there.

  • @thathappyhat said in Remove or drastically change "Double Gun" strategy:

    @xultanis-dragon Yes I see what you did there, I'm upvoting that post specifically bc of that.

    Anyway, I only resorted to personal attacks because you wouldn't take in any information we're giving to you. Your entire argument against the double gunning "exploit" video that azlentic showed you was that he didn't aim down sight the second time. One reason for that may be because he decided to show you the SPEED of the SHOOTING. The only reason he ADS'd the first time was because that's absolutely necessary in sprint cancelling. Takes a second or so to aim, and so it takes longer to fire. It literally doesn't matter. What he did was fire as fast as he could in both the first and second time, and there wasn't a difference. So your argument there is absolutely pointless.

    Not really a reason though is it?? Using personal attacks after your attempt to come to an understanding fails means either you have no faith in what you are saying or you feel as if you are losing the argument. I only do it to respond in kind. Also it was like 2 replies. All you said the first time was "everything you just said was wrong" and then the next reply and then the personal attacks. Since you want to just move on from it then fine lets let it go then.

    No, my entire argument was before his video and it was even before this thread.

    Saying "sprint cancel isn't worth it" doesn't work if you are choosing specific situations when it is or is not worth it.

    This game has quick scoping. PERIOD. Anyone who has played CS, CoD games, I think battlefield had it can't remember, and the mass of over games, quick scoping is used to fire guns meant for long range at close range. Its also meant to fire guns that have horrible accuracy hip fired to better accuracy quick scoping.

    "It takes time to ADS even if its quick scoping" - If you have time to square up your screen you have time to ADS. Most pistol/blunder combo shots are survivable unless the blunder is almost point blank. The reason why PvP'ers use blunder/sniper is because they can shoot from a far distance with ADS blunder and then kill shot with the sniper or visa versa, get the sniper shot then snipe with blunder. You only have to hit with 3 pellets to kill with sniper/blunder combo.

    So quick scoping is in the game. True or False.

    It is beneficial if you need to ADS with the second gun, True or False.

    To pull out your weapon when swapping it is faster to sprint cancel it, True or False.

    You can sprint cancel and ADS fire your gun at the same speed it takes to hip fire both guns, True or False. Which this point right here SHOULD BE THE PROBLEM.

    You love the company, I see. Interesting, lol. Think about this: Everyone against you is using facts, evidence, reasonable arguments, and acting like educated people. However, if not you yourself, then certainly some people on your side are doing quite the opposite. This means the people on your side are extremely uneducated and immature. You must see how this makes you look.\

    How am I not using facts?? Is anything I just said a false statement?? Is it??

    That is the problem ain't it?? Uneducated and Immature, again broski, you were doing so well, be careful with the pot calling the kettle black moment.

    Name one reasonable argument that you have made so far about this discussion in relation to mine. Have you?? I've discussed the changes made to the combat due to failed attempt to balance around a single loudout, I've discussed how these changes effect combat and how its changed combat over the years. You have said pretty much along the lines of "If you good it doesn't matter". Thats a paraphrase but pretty much close.

    Neither have the other 2 you quoted in your one reply. One was argued with me in another thread saying that you can't sprint cancel anymore, got a video that showed that YES you can and the difference between sprint cancel ADS sniper was .2 seconds, which in gaming is A LOT OF TIME. Yet then the argument changed to, "well as long as you don't ADS its the same".

    You said that combat isn't a joke, yet again no frame of reference. Compared to how it used to be, combat is a joke.

    I made a claim that if they made sword mandatory pretty much no one would leave. You disagreed. However, no one would leave. Meta changes have been made in other games and quite severe ones at that and the PvP'ers of the game just adapt and move on, they find the new meta and use that one. Yes the backlash happens but they ultimately move on and find the new meta and just use that one, until the next patch and the next meta and the next patch and the next meta, so on and so forth.

    I also claimed that the PvP'ers would use any meta as long as it was the strongest one, not the most skillful. Unfortunately that is also very true. That is proven throughout gaming history. Which is why most PvP'ers and most gamers generally in a competitive setting will not use low tier builds. You might have the one off here and there but that only works because no one has experience against it, once they do that type of tactic is completely shut down afterwards.

    PvP is about competition. Trying to win against the other player. Meta literally means Most effective tactical Advantage or Most effective tactics available.

    If you are using the META then you aren't using the most skilled or challenging build are you?? To use the most challenging build would be something like pistol only or sword only or even blunder only. Something that has a high punishment value for even one mistake.

    Current Meta is sword/sniper or sniper/blunder. Sword/sniper has been around since the launch of the game. Why is that?? The one weapon that is arguably the most used in the PvP circle is the sniper. A long range weapon being used as a swiss army knife. Close range, mid range, far range.

    Is any of that false?? No.

    You made a comment in a previous post about sword balance. How they made it easier for players to use and how the range is far for that reason, how the balance failed because of it.

    How do you what the reason behind the failing on sword is? You weren't around. You claim the sword range is farther than the blade when that is false. Blade aside which is about what half the height of the character? Extra range because of the arm that swings it. It should be about a 6ft range. However, it use to be longer shortened it a long time ago when they introduced players being able to move at full speed while swinging at the same time.

    If you are getting hit from way away, thats server or latency. When I play on my friends server, players are hitting me from like 5 characters away. Its my hitbox lagging behind. My character is moving, my hitbox is taking its sweet sweet time. However, that sword reach issue is server related and internet related.

    They changed sword so that sword users who catch DG users can actually kill them. Before that it was very punishing for sword players to miss the hit or to miss the DG if they were bunny hopping away. If you missed and they got away from you, that was pretty much it, you were going to die as they turn around reloaded and shoot you.

    The speed debuff from swinging the sword was murderous and if you missed it was even worse. Then there was the part where players were sword tanking hits while firing, reloading, then firing again and STILL surviving sword tank.

    Players would get hit 3 hit combo, have the gun reloaded by the time the 4th came in and got the kill shot. If not reloading then they would just eat through the damage and once the combo knocked them back they would run away again freely.

    All of the changes to combat since the first time has been in a way to rebalance AROUND double gunning. The changes made to swapping weapons, the changes made to sword ESPECIALLY, the changes made to the damage. They removed the stun and then readded it but it seems that its been removed because lord knows it doesn't ever work for me anymore. Still get hit through my combo. Which is AMAZING. The way the characters move, interact, the clunky behavior, the problems with blocking. All of it because of them trying to rebalance around it.

    Obviously Rare isn't capable of making it work so just remove it and do something else. Hell if they remove it and make combat better and then in the future want to bring back the DG load out then so be it. Combat might be better polished for that to happen, however right now they are just reworking AROUND it.

    No offense but the part where you say you use logic, I don't understand in what way you have done that. You have no knowledge of the previous builds and have only played what is current right now. Since you haven't experienced the difference how can you logically claim that combat isn't a joke compare to someone who has experienced all the changes??

    And yes, you did imply it. Of course you did. Saying I'd "Throw a hissy fit because I can't get my wins". I'd say that's implying that.

    So in short, no, no one would leave. You wouldn't leave either. You would throw a hissy fit because your easy go to win isn't avalaible anymore and would then go to the forums and write angry threads about how you will leave and then after a month so you'll still be threatening to leave while still playing. --

    That is what I said, in response to you saying "many people would leave" So I said no one would leave and then indicated that you wouldn't leave either. I separated the context right there. PvP'ers and then you separately. Could I have worded it better to make sure there were no misunderstandings?? Most definitely, however, no implications of you being a double gunner or PvP was intended. Only that if a change that you didn't like happened to combat you would still play while throwing the hissy fit.

    Oh and just to clarify I'm not saying that I don't do the same thing. I am a PvP'er and usually when I address PvP'ers I address myself in the same sense more often than not.

    "Where in any of my replies did I say DG was OP??" ... WHAT THE HELL ARE YOU DOING HERE THEN???

    My stance is that the games combat has been changed, balanced, and worked around solely for double gunning. Not just the double gunning exploit/sprint cancel, quick swap, whatever nonsense. Double gunning as the load out.

    One of the very and I mean VERY few times, and now that I think about it the ONLY time, Rare has taken a no budge stance is when it comes to the double gun load out. Which has hurt their game.

    When a company tries to work around a single meta they cripple themselves in what they can and can not change. They limit what they can and can not do because they have to be very careful to not over buff or over nerf a single area.

    So far the ONLY changes they made have been to make sword stronger so that the difference between DG and sword wasn't so outrageous and tried to add a hard delay to fix quick swapping which they never truly removed so they added a hard delay in quick firing, which is still faster with the sprint cancel if you are ADS'ing which everyone ADS's.

    I just watched a TON of PvP montages for Arena because that seems to be some of the argument is that players don't ADS. I could have just misunderstood what others have said, yet it would seem that even on sloops and on islands players are ADS'ing with the pistol and even in some cases sprint canceling. So how is hipping firing a thing because in almost every single video which I counted at least 6 I don't think I saw a person hip fire once.

    However, I want is for them to make sword mandatory and just revert a lot of the changes back to the way it was originally. Sword combat was cleaner, more about mind games, positioning, actual blocking and side stepping, stuff worked because sword back then wasn't a monkey jumping mess. It wasn't just hitting through each others combo's. Bunny hopping like crazy to hit over guards and yada yada yada.

    They could finally make some niche changes to pistol, blunder, and sniper without having to worry that they are going to making the guns too strong. Sniper currently is used as a close range, mid range, and far range weapon.

    Thats fact that the sniper is highest tier meta. Its the main weapon of choice for almost everything. Its not SUPPOSE to be but it is. Again far range weapon used in close range.

    They could also add new potential weapons just in case. Companies have made changes against the wishes of the PvP community multiple times and the games have continued on, metas got changed, and in some instances when the company realizes the change that they did wasn't a good one, they simply revert back.

    The sword meta is the Reinheart swing which is AWESOMELY stupid.

    What I enjoy is balance. Not a majority of the combat just being work arounds and exploits.

    I seem to love protecting double gunning? That may be because unlike you I enjoy variety, and like it when people are able to play how I want to. I would be arguing even longer and harder had this thing be about sword being removed. Don't you see? You don't like to take other people's opinions into this, and you think everyone is like that. Most intelligent people aren't like that. I'm not.

    No, I like variety, what I don't enjoy is exploitations and the combat being janked up to keep a load out in the game instead of just removing it. I don't mind taking opinions, however, the only opinion being offered is "no you are wrong" or "you can't sprint cancel" show a video that proves you can "well its not needed if you just hip fire".

    If you actually listened to my opinion you would have understood where my stance on everything was and why I wanted the chnage as I had stipulated it multiple times.

    Again this could have just been a miscommunication or maybe just a misunderstanding. Could have just use a blanket on me "oh someone who does like DG, let me go ahead and get my spreadsheet response". If so I hope I have at least explained my position enough that you'll understand it and actually consider the opinion this time.

    "I even reiterated my stance on multiple occasions WHY they should make sword mandatory." No. What you did was repeat the same (already defeated) arguments over, and over, again.

    Negative, none of it was actually defeated was it?? Neither one. Instead the goal line was pushed.

    "Sprint cancel is in the game" - No its not - Video gets linked with millisecond time - Well its pretty much the same if you just hip fire. Sprint cancel is useless when you can hip fire.

    When no one hip fires. "You hip fire in close prox, you don't TDM so you don't know, you don't know what you are talking about" - Watch videos of TDM'ers - almost every shot with everything BUT blunder is ADS. Even pistol and a lot of it was sprint canceled.

    "So you see the video, it shows sprint cancel and ads'ing is FASTER" - So what, just hip fire its the same.

    Not defeated broski, you guys just kept avoiding it. Also the videos that were linked had no counters on it. When things are done in milliseconds you need counters. This is gaming, everything hangs on the balance of just .2 milliseconds. Majority of PvP changes in A LOT of games are done in millisecond increments.

    .2 is A LOT in gaming.

    Again, what argument has been defeated and how has it been defeated??

    You also happen to keep bringing up the fact that all I apparently do is scour your arguments for grammatical inconsistencies, although I only did that once. I also concede the point that it was useless.

    That was more of less to keep you on your toes. Once someone makes that argument then you literally can not make a single mistake in your replies :). Not to mention you were the one who kept replying about it. "Should proof read" "if you don't have time to proof read why bother playing". Like I said, I respond in kind. You keep it going, so do I. You attack, so do I. You want to admit the actions that you took and just want to move on and let past be the past, I admit I did the same and drop it in a heart beat.

    I also concede the fact that I gave my own cheap shots. Though I already explained it was because you don't seem to pay any attention to anything else anyway. Which is obvious by this post, since 70% of it seems to be you responding to absolutely nothing factual (because you know that you're wrong bro, sorry about this but there's literally no way you can win), instead commenting on my insults.

    I will also concede that I did the same, even in response I still took cheap shots.

    Everything I have said is factual. I do not believe I am wrong because I haven't heard a proper argument.

    Anytime I make this stance all I get is "well just double gun" or "Hah guess someone is crying cause they died to double gun" or "hah just a sword bot who can't beat double gunners, noob". Not exactly those words but along those lines yes?? How is that in any way about the argument or anything?? Thats almost exactly how the argument always goes no matter what I say thats what players will use.

    Also, again, nothing I said was false. Sprint canceling is in the game. Its faster to sprint cancel to ADS and lets face it, no one hip fires so using that argument is useless. Maybe some of the players here don't sprint cancel but thats not my only beef. Its how they changed combat over the years to work around double gunning which again IS TRUE. How they changed, why they changed, all of that is true.

    So again, how is anything I'm saying incorrect??

    "I'm under the impression you misspoke here because that's usually not how that works is it??" I want to know what you mean by that. I'm bad at double gunning, and you obviously main sword, so should you win that would mean that DG is not OP.

    You suggesting that I use sword while you use DG for a fight. You are arguing for DG being easily beatable or even just beatable, regardless of that you have no incentive to win when losing benefits your argument.

    So I was under the impression you mispoke.

    "What mark?? lol." Um... as in what I said was correct, or at least close to correct? Thought that to be obvious...

    Sorry I miss that one.

    "I don't argue for the upvotes. If you argue for them that's* fine. You seem to be the type of person who needs the approval of others... The only approval you need is your own." Very supportive. Appreciated, however I do not argue for them either. It is simply that people agree with me, hence the upvotes, and they do not agree with you, hence the lack thereof.

    Could also be that players don't want anything to do with this thread. A lot of players don't want to argue with a certain individual in this particular thread or on this particular subject as the person in question has been labeled a troll and just a real mess to argue with. Most of those players won't touch double gunning threads anymore because of it.

    However, support is subjective ain't it?? Your ideas are in line with many individuals however they have no upvotes. Since they agree with your position but have no upvotes does that mean that particular position is actually not supported?? Just particular individuals upvoting you??

    Who knows, again don't care either way. If you don't and I don't then does it need to be brought up again??

    You can and you will because it used to be better. By that you mean that the sword was extremely easy to get kills with? Sounds a little like a flipped version of the argument we're having now, don't you think? How you say that people only double gun for easy wins? And are angry that they changed it so that the sword no longer means easy wins? Hm. Might wanna think on that one.

    No, sword was cleaner and more responsive. Current sword is just everyone jumping around, hitting through block, hitting through combos, hit regs, swords NOT even blocking.

    Sword originally was more skilled based. You ever play The Culling?? Not exactly like that but you know how fighting was between pushing (there was no pushing in SoT), blocking, and attacking?? How if you were REALLY good you could take down multiple players without getting touched??

    Yeah something like that. Side stepping was crucial and used by the good players, blocking actually attacks worked BEAUTIFULLY because of how the sword mechanics worked with the character movement and everything.

    You can use side step now but its not as important anymore as sidestepping moves about the same speed as moving and swinging. Still helps but not to the degree of how it use to be.

    I got to play with a better mechanic and they changed it to garbage. Has nothing to do with winning or losing. We had something good and because Rare wanted to keep the problem child in the game they tried to work around it and failed.

    I also want to point out what you did. Remember when I said that usual replies are "you just mad you died" or "you got killed now you want it changed".

    Yeah again, thats not the reason. If you had something that worked really well and they changed it and then made it worse, could I also reply with "hey so are you sure this isn't because you are losing now?? Just have to get better broski". If you played games long enough you probably ran into an instance where something got changed for the WORSE and they kept going with it because they didn't want to admit they made a bad decision.

    Yes, this is about the part where I went all caps so that you would notice it. And you said you didn't understand it, even when it stood apart from everything else. That bit is obvious enough. And yes, I'm a PVP lord. That doesn't mean that I never ever do PVP, I do a lot. Actually very frequently. I just do PVP more and enjoy it more.

    No, what I didn't understand was why you told me you were a PvE lord when I had never implicated that you were a PvP player. I didn't understand your goal there. If it was just to let me know you were a PvE player then congrats??

    The majority of it was defending your play style against me when again I made no indications against you. As the subject matter was PvP and double gun. Not you or your play style. I was talking with someone else, you replied and I thought we were talking about the subject matter.

    So I was confused as to why you needed to clarify or defend your play style as I never mentioned it or directed towards it.

    There is nothing to respond to in this next segment.

    "Everything I have said has* made sense". I should have specified. Either doesn't make sense or is simply just so incorrect that we cannot believe you would seriously believe that, implying that your train of thought doesn't make sense.

    You have actually said absolutely nothing. Again, you haven't stated anything. I want you to go over your reply and direct me to where your stance and mine are in debate. I see mine as I have stated many times.

    All I see of yours is "no you are wrong" or

    "dg or sword is not OP" when I haven't said that

    "You are just mad you died to blah blah"

    Dude you haven't specified or explained anything. I at least specified my stance with what I've seen in game, what I've seen in the past, and knowledge of I have of the PvP group.

    You haven't actually said ANYTHING however.

    The only time you actually said anything remotely debatable and not just a direct comment towards me myself is this

    The only reason he ADS'd the first time was because that's absolutely necessary in sprint cancelling. Takes a second or so to aim, and so it takes longer to fire. It literally doesn't matter.

    Which is false. Aiming doesn't take longer. If there was a delay when trying to ADS I would agree however sprint canceling and quick scopping make ADS's easier and more accurate to do then just hip firing.

    Again this is experience and first hand knowledge of quick scopping in other games and even the videos of players ADS's in TDM and on Ships and every where else.

    No one is hip firing. Any good player would quick scope or quick ADS and then fire.

    Which the video PROVES is at the same speed if not faster.

    So again, how exactly are you right??

    Yes, combat has been the exact same. More or less. Like I said, doesn't matter that I didn't play back when you did. Doesn't matter how it used to be. It works now if you have the skill.

    Doesn't work now, its still garbage. It was better in the before and that does matter. I'm sorry but you have no frame of reference and I do. If I say it takes less skill now then it did back then who would be more right??

    Oh wow yet another "no frame of reference". This is getting old. Flattering? It's not flattering for me? Lol ok.

    Just saying.

    Again! You say that you've never said that DG is OP! Do you realize how stupid this makes you sound? There's literally no reason at all for you to be arguing this point then!

    If you paid attention you would have why I am making the argument. I have said it so many times in my last reply and in this one. Why you are still saying this makes absolutely no sense.

    "Ahhh yes the 'you must be a blah blah' argument". Um, yeah, when people act the same as people who do something, typically it means they do that thing.

    Then can I make that same suggestion towards you?? Be careful not to go back down that road again. I thought you were done with it.

    "When have I EVER said that?? I don't experience hit reg on guns??" Listen, buddy, not everything is about you! I'm not only replying to you, but to everyone on this thread who shares your opinion! Plenty of others have argued that point.

    Have they?? Then why did you direct it towards me?? Should have done better to say that, but if that wasn't directed towards me then its dropped.

    "?????" Elaborate.

    No. I agree it doesn't matter what these people think of you. But they do think that. And that's because you're wrong.

    Others think things of you and your supporters and thats because of other things. However, what I say is true and all you have done so far is say nothing.

    "you are wrong" - Again no stance whatsoever.

    "That you need help?? Thank god." Lmaoooooooo I take it back. You do your fair share of cheap shots. Nobody ever said I needed help but you. I already told you. I apologize for sounding rude, people like you just frustrate me.

    Yes I do, like I said in the beginning of this reply, I respond in kind and even I admitted that I took shots with you too. Your time line is screwed or am I missing something??

    I replied, you reply with your apology and IN that reply you are angry over the post?? If you typing and apologizing then continue reading and then get angry over my reply how does that work exactly?? You have me really confused at the moment.

    OH wait, you meant this -

    I want to say to be clear, I don't mean to be rude, I get frustrated though, in some cases like this.

    First off you didn't reply to "me" with that statement. So I had no idea you were even talking to me especially with how you were responding. Finally, there was no actual apology in there.

    "I don't mean to be rude" is a phrase you use when you are being direct with someone and blunt. You were doing WAY more than just being rude.

    So, I never saw that because you didn't reply it to me.

    Either a misclick or brain fog on your part?? Eh, anyways like I said at the beginning of this I will also drop it and since there was a possible miscommunication I will also let go any thing else in your current post.

    This segment requires no response, as it's yet another repeat.

    Again with the no frame of reference. By everyone, I mean just about everyone arguing in this thread. You also seem to ignore everyone except me in the threads, which shows that you're avoiding the evidence OTHER people are giving as well.

    Not everyone in this thread is on your side. Also the person or persons you are referneces also started....oh hey around the same time. Hmmm....are you friends by chance?? Eh Who cares, if you are you are if not then not.

    Back to the point.

    Neither you or the other 2 have know what the game was like before hand. One person in particular in this thread who will be nameless has been titled a troll by many a poster here because all they do is argue without actually making a point or having an actual stance.

    I have been replying to you because you have been replying to me. I replied to others that have replied also. I might miss a few here or there but I generally try to. I have replied to the ones in question and I even linked a video that show cases the timing way better than a blank video. Remember, .2 seconds might seen instant but in gaming it a very very long time, so a video with no timers on it can't really be trusted can it??

    Particular person in question I have asked for videos multiple occassions yet no video. I have also asked for what the program he uses to test these things and no answer. Just tells me he'll do it. However that was in the previous thread.

    @limend also posted his video and with suggested times. Which is a lot better than what your friend did. With only a side by side comparison.

    Except what I said was still found to be true was it not?? The only argument used was "you don't have to ADS plus when you ADS it takes longer to fire because you have to aim". Really?? Quick scopping is almost instant and when you have almost a full second to aim after sprint canceling, I'm sorry but which way is better??

    Again, remember there are games that have been notorious for quick scopping and those companies have made it harder or removed it completely from the game.

    And no, I don't mean buffoon. Unlike you I have time to correct my mistakes.

    Well buffool isn't an actual word. Urban dictionary doesn't count.

    However this is probably in response to earlier in this reply so I'll just wait and see what happens.

    And I have not seen you explain your poor typing other than that you don't have the time.

    I said I had a disability and I said this to you and the fact that I don't have time to proof read everything I write. I mentioned this. Now I only mentioned it after that grammer comment. However its been said in the past on the forums in other threads. Not a lot of them. If someone asks why my typing is so jacked up I explain it.

    Its hard when you are used to typing at 120 to 140wpm and then suddenly drop down to 70 to 90 and even that is a struggle. Except my hands still remember what to do, just no one told them they can't work at that speed anymore. My mind works faster than my hands do. If you are a typer you know that you type what you say in your head and your hands try to keep up. Except my hands can't keep up anymore and my mind hasn't slowed down ever to make up for it. Sometimes I can catch it other times I can't.

    I doubt you'll ever bring up any facts yourself, just get mad at my irritation and talk about frame of reference.

    I have done nothing but use facts. Again though this might probably be because of earlier which again, if you were directing towards me you should have REALLY replied it TO me. First off didn't see it and secondly even if I did I have no idea who you are saying that too. With how you been responding to me I could have figured this is how you normally are since it was pretty much from the start.

    That phrase, however, is not an apology. An apology is an apology. Which you did in the beginning which I did as well. So again, balls in your court how you want to continue this.

    I've stated my facts and my stance MULTIPLE times. If you read your past remarks you'll see you haven't done as much as you you think you have.

    SIDE NOTE

    (I linked a video before the current one that is linked) Well lost it, happens when you don't save your history. eh the one I linked was posted in February but had wall banging. That has been taking out though, meaning that video is using footage from a while ago. As I can't accurately time exactly when the clips were taken I removed it.

    https://www.youtube.com/watch?v=6k0jZTwk-9M

    This one has tons of instances of sprint canceling to ADSing pistol, sniper, and I even think blunder lol.

  • @xultanis-dragon

    This one has tons of instances of sprint canceling to ADSing pistol, sniper, and I even think blunder lol.

    I don't think you can sprint cancel flintlock/blunder... Can you? I would like to count the time in between so if you were kind enough to time stamp the times whne they do it I would appreciate it :)

  • @limend

    Quick scan there was one at 2:37.

    He leads in with sniper, swaps first before sprint jumping to cancel out delay, pulls blunder out before landing to ADS kill.

    So the argument is whether or not sprint canceling is useful, as the time frame between "HIP FIRING" and "sprint cancel ADS firing" is about the same speed or so they say. I would really love frame counters or timers shown in the videos for the other guns but I'll give a slight benefit of doubt.

    As you have shown though not the case with it comes to sniper, period.

    However, if you sprint cancel your gun will be pulled out and when you'll be able to ADS quicker with all guns, not just the sniper.

    There are 2(3?) types of delays they tried to code in and 1 is a hard delay.

    1. Hard delay - Firing shots. You can not shoot both shots faster than 1.0 seconds. The hard delay keeps that from happening no matter how faster you hip fire, switch or whatever. So the fastest you can fire the second shot after the first one is 1.0.

    2. There is a delay in how fast you can trigger your secondary action of the weapon after swapping weapons. So if you swap weapons and try to ADS with the second one there will be a delay. Regardless of whether or not you first a shot already, simply swapping your weapon will register one of the delays as the delay isn't tied to firing a shot, its simply coded in to when you swap your weapon.

    Example - You have pistol/sniper. You haven't fired the pistol but you decide to swap to sniper. There is a delay just from the action of swapping.

    You might have noticed it sometimes when you swap from sword to gun or from one gun to the next, and it takes a while to fire the gun or even ADS from it.

    1. ?? This one I can't remember accurately so I will have to test this one later just to make sure.

    There is an action delay from swapping weapons. Tied to how fast you can sword after swapping to sword or how fast you can hip fire when swapping to gun. Again this doesn't sound right to me which is why I'm going to test it again later. I think I'm getting this mixed up with something or I'm completely mistaken.

    However, sprint canceling can be used with all weapons and in more than situations that just to quick fire double gun.

  • @xultanis-dragon Ill check that timing and edit this one as soon as I have the time :)
    Oh I thought it would be just in row with minimum delay D:
    Anyway I got 1.1 Seconds

  • @limend

    Thank you kindly.

    Even after that time on that video, if you continue to watch you'll notice a lot of sprint cancel to ADS quick scope firing, however, that was mainly sniper.

  • How about remove sniper and blunder from the game, I mean its a pirate game right not call of duty Pirates didn't have a sniper or a shotgun, they had musket and a one shot pistol that took super long to reload, if the game is ever going to be balanced they will have to remove them, it would force more ship to ship combat and sword play combat which is always fun makes it more of a skill fight but the sword would have to be fix, but as the state of the game is it will always be call of pirates and those who relay on blunder to score an easy kill its super sad really but hey the streamers and sweat's enjoy it so why would rare make a balance game anyway

  • @atomicfire4098

    Only having sword and pistol would become monotonous real quick. If sword was a mandatory option they could freely change pistol/sniper/blunder without worrying about making DG too strong or too weak.

    By having the DG load out, any change they make to a single gun they would have to be careful with how its used in tandem with other guns.

    If sword was mandatory then they would only have to focus on the balance of that single weapon, not the other guns around it.

    Example - This is completely hypothetical for example sake.

    They buff pistol, through that buff it works perfectly with sword/pistol but now its too strong with pistol/blunder. So they nerf blunder, but now blunder is too weak with sword or pistol and only useful with sniper.

    Making sword mandatory would open up their ability to freely change how the weapons work. As there would be only one subsequent load out for each gun.

    Pistol/sword
    Blunder/sword
    Sniper/sword.

    Instead of

    Sniper/Blunder -- Sniper/pistol -- Sniper/Sword
    Pistol/Blunder -- Pistol/Sniper -- Pistol/Sword
    Blunder/Sniper -- Blunder/Pistol -- Blunder/Sword

    "Sometimes having less is more"

    I'm okay with the game having the weapons and I'm okay with them introducing other weapons as well. I just want the combat to be cleaner and less about exploiting and work arounds. So far because of DG'ing the current combat is in the state its in.

  • @lady-aijou hope you are not against people assisting with those who may be suffering from mental health. All I did was give those who may be becoming stressed or anxious over this controversial topic a help line. Apologies for any offence it may of caused however in 2021 mental health support is a gesture of good will.

  • Rather than making the sword mandatory, they should make it the only weapon in the game. Hitreg is awful anyway, just get rid of the guns.

    Combat would be a lot more fun if it only involved walking forward and repeatedly clicking M1/RT. Then they could decrease the damage to 5, and thus increase the TTK so that we spend several minutes per exchange. Slower combat is more fun.

    Just my honest opinion.

  • @theblackbellamy

    I can't tell if you are joking because that sounds very sarcastic, though....the length of the fights have me intrigued.......I do like that type of combat. Longer fights and what not.

    I even wondering about something. What if when they make sword mandatory, they could make the blunderbombs and firebombs only launched from blunder??

    You could have a choice of blunder with bullets or blunder that you have to throw fire bombs or blunder bombs into?? Getting rid of throwables but being able to give the blunder the ability to find potential ammo in barrels??

    Dumb idea but eh, like I said, they could make changes freely.

    .......still intrigued on your idea though lol.

  • @itiwittytiti what the...

  • @xultanis-dragon Bro this is no laughing matter. I'm not here in this thread, of all threads, to crack jokes.

    Using bombs as ammo isn't a bad idea at all, but with my solution there wouldn't be a blunderbuss left.

    In lieu of guns, they could give players a slingshot that they can use shoot those bombs. It should be manually loaded (~7-10 sec) every time so that players can't quickswap to it. Its accuracy should also be heavily influenced by RNG, so that players aren't rewarded for developing any skill in using it consistently.

  • @theblackbellamy I agree with you on that, would make ship combat more fun and one on one more interesting and would stop the annoying tuckers as now they would have to use real skills ship to ship and sword to sword would be a real fun game then

  • @atomicfire4098 Oh don't even get me started on tuckers. Especially because I'd be digressing from the main topic further.

    But yes, as everyone knows that all tuckers only double-gun, making the cutlass the only available weapon would certainly get rid of them. Somehow. Inadvertently, somehow.

  • I think there is this "unbalance" between flintlock and EoR. With EoR you can deal more damage, you can shot further, you have the same amount of ammo, with quick scoping it's like not scoping at all and still being able to hit almost perfectly.
    Heck only thing flintlock is better is it's reload time which is 0.88 Seconds shorter.
    This may be the reason... eh maybe 90% of double gunners use EoR with blunder/flinty and even most sword users.

    Maybe fore user to be scoped at least second or even a half before being able to shoot and that way more people would use it where it's the best, long range shots/combat or defensively and use flintlock as the "brawl" mid range weapon.
    This is just thought that has been in my mind for a while and I would like to know what you guys think.

  • @mcgarnaglewolf
    Hi darling hope all is well.
    Rare employee removed my post for offering a helpline to those with mental health. Hope you’re well.

    -love witty

  • @atomicfire4098 Don’t act as if this game was intended to be historically accurate in the first place.

    At this point people are making excuses for not being good at PVP. Sprint cancel is not an exploit. It is something in the game that people found out about. It’s up to Rare to remove it and complaining about it here won’t do anything.

    To anyone here complaining about double gun: If you are being constantly killing by double gunners you are doing something wrong. Stop complaining about the combo and start practicing PVP some more. Nobody should have to change their playstyle to fit your ideas of what combat this game should be. You are not Rare or Microsoft, so you don’t get to decide what combo is “too good”. Countless people have posted on this thread with VERY valid points about why you are wrong. I encourage you to go read them.

    Double gun isn’t the problem. It’s your poor handling of it as a sword user.

  • @limend said in Remove or drastically change "Double Gun" strategy:

    I think there is this "unbalance" between flintlock and EoR. With EoR you can deal more damage, you can shot further, you have the same amount of ammo, with quick scoping it's like not scoping at all and still being able to hit almost perfectly.

    This pretty much. The other is that with sprint cancel with the pistol as well and get that shot off. Pistol is pretty accurate at hip fire, from a full ammo first shot I think its 100% but every shot after deviates a little, sometimes more so than others, but deviation none the less. Closer you are the more negligiable it is, farther the more it matters, however players still sprint canceling to quick scope with Pistol because its still just as fast as hip firing.

    Heck only thing flintlock is better is it's reload time which is 0.88 Seconds shorter.

    Which you can still speed up with the animation cancel. It works on all guns so the pistol will still reload faster, but the fact that there is a animation cancel to reload your gun faster is the point I was making.

    This may be the reason... eh maybe 90% of double gunners use EoR with blunder/flinty and even most sword users.

    Exactly. EoR does the same damage, fires at the same speed, quick scope is pretty much instead so it can be used close range. Sniper is the swiss army knife of this game. Its been the main weapon of choice since the beginning of the game.

    LOL Remember when hip firing used to be 100% accuracy for all guns?? lololol. Sniper was so stupid back then lolololol.

    Maybe fore user to be scoped at least second or even a half before being able to shoot and that way more people would use it where it's the best, long range shots/combat or defensively and use flintlock as the "brawl" mid range weapon.

    I think they should also decrease movement sensitivity when ADSing like how they did in the beginning. I don't know if you played back before they allowed different ADS sensitivity for guns, but ADS used to be tied negatively and HEAVILY at that to the current look sensitivity you had set.

    The only setting you could change was your look sensitivity ONLY and the ADS'ing for guns was negatively impacted by that.

    Example :

    If your look sensitivity was 10 then the ADS speed of your guns was like 5.

    If your look sensitivity was 5, then your ADS speed with guns was 1.

    I hated how slow ADSing for me was, so I was very happy when they allowed me to set the sensivity for ADS but I'm wondering if they should remove that. That way players can't flick ADS anymore.

    When you are ADS'ing you are suppose to be "concentrating" and "taking your time" right?? I know I'm not suppose to use real life mechanics for gaming, but you don't 180 ADS in real life. You find your mark, then ADS and then fire. You don't track to the target by ADS, you square in on the target with ADS.

    Again, it was ANNOYING the way the old mechanic was set up but it seemed to have worked on controlling flick ADS mechanics.

    This is just thought that has been in my mind for a while and I would like to know what you guys think.

    I'd be perfectly okay with sniper scopping taking longer to initiated or a longer delay. Same thing with every gun actually not just sniper. A hard delay on it, but a lot of the double gunners will hate that.

    In a straight up fight, adding a hard delay to ADS to remove quick scopping will just heavily stack sword against DG's. So then sword might need to be nerfed maybe. Depending on how the delay is added, how long it is, how the characters movement is effected while ADS'ing/quick scoping.

    The sword would be in balanced at that point, so they would either have to revert the change or nerf sword to be more in line with the current meta. Knowing Rare the change probably won't be good and it would take months of years for them to fix the cluster fudge they created.

    Since double gunning would still be a allowed option, they would still have to balance around it. Can't make an available load out too weak.

    Reason why I'm so adamant about making sword mandatory. Wouldn't be tied down by having to balance around a single loadout.

    Your idea might still work and I am for a longer delay in ADS, just don't know how that is going to play out in the long run and the potential changes that will have to happen after to balance it all out.

    @azlentic

    Sprint cancel is an exploit. Find a way to circumvent a games intended balance mechanic is by definition an exploit. Plain and simple. Just because its in the game doesn't change that fact, its being used to circumvent an intended mechanic yes?? Then exploit.

    Same thing with the bucket cancel. That is an exploit. Its not intended.

    "Then why haven't Rare taken it out??" - Rare first off takes a long time to do anything. Next whenever they try to fix something they break a whole lot of other things.

    Currently the bosses in the game can INSTA One pop you with their blunder. You don't even see the gun come out. Their hand goes into their pocket to swap pistol to blunder and when their hands touches the blunder BOOM blunder to the face.

    There is no animation of them pulling out the blunder, you are just killed. THAT is in the game currently because its the only way Rare could find a way to fix bosses get stuck by players using sword. The boss's animation would get stuck and players could just sword down the boss freely without it being able to do anything.

    Secondly,

    To anyone here complaining about double gun: If you are being constantly killing by double gunners you are doing something wrong. Stop complaining about the combo and start practicing PVP some more. Nobody should have to change their playstyle to fit your ideas of what combat this game should be. You are not Rare or Microsoft, so you don’t get to decide what combo is “too good”. Countless people have posted on this thread with VERY valid points about why you are wrong. I encourage you to go read them.

    There have been no points made at all. We are talking about the mechanics and how they effect the game. You are just saying "Well you are just mad because you are dying to it, just get better".

    Those are not valid points against any of the stances or explanations to what we are discussing is it?? No its not.

    Not to mention I would like to point out that the goal post has been moved AGAIN.

    First it was "no one sprint cancels, its useless and pointless" - video gets linked showing otherwise and debunks comment.

    Now its "sprint cancel isn't an exploit".

    There have been no "good" points against this argument. Only "just use double gun if its so overpowerd" "just get good with double gun" "then don't die to double gun" "double gun takes skill"

    That says basically NOTHING. You haven't addressed what players are talking about.

    So I encourage you to actually say something of merit next time instead of the ol "You don't like it?? Obviously means you are dying to it. Then you are bad"

  • @azlentic LOL what the one thing people say when they get killed or loot taken "It's A Pirate Game" point is if it was a historically accurate game it would be a lot better for the game play, Sword fighting is the first thing you think of when someone talks about a pirate, but at the state of the game is currently in it is complete chaos with PVP doesn't really matter how good a person is in pvp it is not balanced well and as for an exploit "exploit commonly means to selfishly take advantage of someone in order to profit from them or otherwise benefit oneself" ie using a exploit is consider cheating

  • @xultanis-dragon No the animation cancel is useless and pointless, I can program any sequence which I did, I dont see any improvement there. Firing shoots is the same with or with out cancel.
    You can only see gun sooner, so its just fake thing. Some claimed you can start aiming sooner with scope, but who does that in the first place. I use specific guns because they have marking on them allowing me to aim before I scope. All I have to do is fire.
    So no, no advantage, its pointless and useless and not exploit.

  • @jadescissors32 said in Remove or drastically change "Double Gun" strategy:

    @xultanis-dragon No the animation cancel is useless and pointless, I can program any sequence which I did, I dont see any improvement there. Firing shoots is the same with or with out cancel.

    I would like a video with a timer on it to see because so far the only way you can keep up with sprint cancel is by is by hip firing am I right?? Which means it is better to animation cancel because you can ADS faster and shoot as fast as someone just mashing the hip fire button right??

    I linked a video showing sprint canceling in your TDM circle. I've watch a lot of it and sprint canceling is in all of them.

    You can only see gun sooner, so its just fake thing. Some claimed you can start aiming sooner with scope, but who does that in the first place. I use specific guns because they have marking on them allowing me to aim before I scope. All I have to do is fire.

    No its not. Dude your statement has been debunked. You can ADS faster which means you are able to AIM and fire which is better. You can't ADS at the same speed as hip firing WITHOUT sprint canceling.

    You say its pointless but then why are so many PvP'ers doing it and TDM'ers?????

    ADS'ing with blunder makes the pellets more compact which means MORE damage at a farther range. Advantage.

    ADS'ing with pistol removes the deviation and can be used accurately at medium and possibly medium-far range. Advantage.

    ADS'ing with sniper is a pretty self explanatory. Players using sniper at all ranges, short, medium, and far.

    Ahh now we are at the "Sprint cancel isn't an exploit" stage.

    So no, no advantage, its pointless and useless and not exploit.

    Its an exploit plain and simple and if its so pointless than why is every video with TDM'ers using sprint canceling??

    If its so pointless why won't you tell me the program you are using to test your times and SINCE you have videos with the times on it WHY ARE YOU LINKING THEM.

    I've said it before and I'll say it again, .2 seconds is A LOT OF TIME.

    If its so point less and useless then why not REMOVE sprint canceling?? Just remove it entirely.

  • @atomicfire4098 This game is not historically accurate and will never be because that’s clearly not what Rare was going for when they made the game. Otherwise, you would have no skeletons, no ashen lords, no ghost ships, etc. There is absolutely no point in bringing “historical accuracy” into this.

  • @xultanis-dragon How has this gone from a debate between people who are bad at PVP and want double gun removed to talking about removing sprint cancel? The only time I even need to double gun that fast is on people who aren’t paying attention, for example, if they were on the wheel or the cannon. A.K.A: most encounters where you need to two tap that fast are at close range where ADS is not necessary. I promise you that you’ll find barely any clips where people are double gunning in TDMs at the fastest possible speed from far enough away where it’s 100% necessary to ADS with pistol. Hitting shots with pistol hip fire is extremely easy.

    I think that currently we’re at a pretty good spot when it comes to PVP. I can’t speak on behalf of Rare, but I would assume that they aren’t particularly interested in reworking their entire combat system.

  • @xultanis-dragon No, I dont need to use hip fire (would not work with sniper anyway)
    I am keeping up with people TDM'ing and using Sprint cancel with out issue. In fact I play with somebody who I know has been using Sprint cancel and we are very often landing shoots exactly at the same time. We even compared both side by side.
    Now why people use it, because they believe still works.
    Your problem is that you believe people have to fully scope to AIM and to fire. Thats not true. I AIM with gun than scope + fire. Thats why my trigger buttons are remapped to be side by side. So when My finger is pressing scope, its pressing fire instantly after. Elite Controller for the win.
    Thats why I always use specific guns in game.

    As I wrote before since sprint cancel does not do anything for me, I dont care if its get removed. It used to work, but now it does not. So who cares if its there. Now if it is or its not an exploit its matter of opinion.

  • The issue is all of the pirate vs. pirate combat in general- not just one strategy like double guns or sword spamming. It sucks to get killed by either strategy and every time they balance it, it doesn't actually make combat less frustrating or unfair. Getting 2-tapped by a double gunner is about as annoying as getting stunlocked by a guy with a sword. And don't get me started on sword vs. sword and how inconsistent blocking is.

    Naval combat is so great in this game it's just a real shame that the ground combat is so bad, to make matters worse naval combat rewards boarding so much that it really pushes you towards the ground combat. And all that is without even touching on hitreg.

    What the game really needs is a complete overhaul to how the sword works as a weapon, and it needs more options added to ground combat so that the devs have more options for balancing. Whether that's more weapons or more throwables or something or just more general mobility options I dunno, but it just needs something to prevent this awful teeter totter where the game just flip flops between one of two terrible and annoying strategies being "meta".

    The devs have unfortunately boxed themselves into a corner with some of their design decisions as well- the variable pirate sizes means that they refuse to add different damage zones/headshots on the player hitbox (and of course it would be a technical nightmare since hitreg already doesn't work properly) but it would for example be one major change that would immediately make combat both more rewarding and less frustrating for everybody.

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